Holy shit. Figured out the lucky wheel spin time ...

gta 5 online casino wheel spin glitch

gta 5 online casino wheel spin glitch - win

LUCKY WHEEL SPIN GLITCH* GET ANY CASINO CARS FOR FREE IN GTA 5 ONLINE (F...

gta v online casino glitch - spin the wheel infinite times.
submitted by HYS_Drako to u/HYS_Drako [link] [comments]

Los Santos Summer Special FAQ, Links and Discounts!

Rockstar has released their brand new Summer Special DLC including a ton of brand-new vehicles, missions and clothing items available for purchase.
Some previous links to get you sped up on the DLC:
This thread will become a host for all the further official announcements by Rockstar, reputable datamines and user-made content by our very own members such as R* Editor clips, screenshots, guides and the like! FAQ will be included here as well. So if you're busy at work and can't play yet anyway, give these links a look!

General Information

As of about 10AM UTC the update is out now on consoles - it seems to be about 2GBs in size. Will update soon! Edit: Now available on all platforms from what I can tell.
Feature Updates & Improvements

New Content and Discounts

New Content:
Legendary Motorsports:
Southern San Andreas Super Autos:
Benny's Original Motorworks:
Kudos to klegnut for the upgrade costs.
Clothing:
Thank you to Cpt_Foresight and Azarenas for the new clothing info!
Podium Vehicle:
Double GTA$ and RP Activities:
Discounted Content:
Time Trial:
RC Bandito Time Trial:
Thanks to Biomixels for the time trials.
Premium Race:
Twitch Prime Bonuses:

Links

FAQ

When will the DLC drop?
Soon. Rockstar usually pushes updates around 3:30AM EST or 9:30AM UTC. Check this helpful map showing all the timezones.
Does the DLC cost money, how can I get the DLC?
The DLC will be made automatically available through whatever launchestore you have the game on. Those using the Rockstar Launcher can expect to see their games updated first, so be ready for that.
What can we expect?
Judging by Rockstar's announcements and timelines, this DLC won't be massive. They've confirmed new business battles and yacht missions, probably comparable to the previous client jobs we've gotten with the Terrorbyte.
Additionally they've teased some cars, of which we've gotten images of a new supercar, a musclecar and an F-1 car. Some new race modes have been mentioned as well. It's safe to assume that the content will be dripfed in stages, especially the more interesting items might be left for later.
Have the Acura NSX and new Toyota Supra been added?
Some images of the Toyota Supra and Acura NSX being converted at Benny's have been floating around - these are fake and have been put into circulation by a clickbaity asshole who shall not be named.
Are weekly updates on Tuesdays starting now?
Probably not. Rockstar always goes a little off their usual schedule with DLC drops and this is probably the same thing. It's hard to say if the sales will already change this Thursday, but I'd recommend y'all reek the benefits of the sales before you regret it.
What's going to be on sale next? / When will the next sale be up? / What's going to be in the next DLC?
If any Rockstar employees are on this sub, we'll let you know.

User Submitted Content

Informative:
Snapmatics:
We're also hosting a Summer Special DLC Discussion Megathread which will be unlocked once the DLC has dropped to keep discussions related to the release of the DLC and first wave of content in one place. Have fun playing everyone!
submitted by Dan6erbond to gtaonline [link] [comments]

The iOS companion app for your CEO/MC Businesses & Casino Wheel in GTA Online is finally available for download! 🥳

The iOS companion app for your CEO/MC Businesses & Casino Wheel in GTA Online is finally available for download! 🥳
After a few hiccups and delays, Business Buddy for iOS is finally available for download! 🥳 🥳 🥳
Business Buddy is an iOS companion app for GTA Online to help you keep track of your MC and CEO businesses and remind you when it's time to resupply or when it's time to spin the Lucky Wheel at the Diamond Casino.A must-have for all grinders, new players and a helpful assistant for all GTA Online users.
https://preview.redd.it/s8hd6q8kejf51.png?width=1920&format=png&auto=webp&s=9af525706f0357b74ab618311347d00242e90248
MAIN FEATURES:
  • Timers for all CEO and MC businesses (except Import/Export, which will be included in the next update)
  • Push notifications to remind you when a times is expired
  • You don't need to calculate or wonder how long production time will take, Business Buddy will do that for for you
  • It supports the different upgrade types for each business
  • It shows the count down in real time and the time/date of when the timer is due
  • It works on all iOS devices (iPhones and iPads) with iOS 11 and newer
  • It supports Apple Watch push notifications
HOW TO USE AND DOWNLOAD LINKS:
IMPORTANT NOTES:
  • Business Buddy runs locally on your device, it's not connected to GTA/Rockstar servers in any way. For this reason, under certain circumstances, the actual timings could be different from those calculated by the app (for example when GTA glitches, or is stuck loading in certain parts of the game, etc..). It will take some time to test every possible scenario
HOW YOU CAN HELP IMPROVING THIS APP:
Business Buddy, while fully working, is at its early stages of developing and it certainly has room for improvements. It takes a very long time to test everything on GTA Online and develop the app and it's a lot of work for just one person.
  • If you find a bug please report it using the email feature in the Settings page or using the Discord channels found on the website.
  • All timers have been set to the best of my knowledge but unfortunately I'm not able to test every possible combination of factors so if you notice any inconsistencies let me know so I can correct it as soon as possible.
  • Your feedbacks are very important, if you don't like something or you found a bug, instead of leaving a negative comment please leave a constructive feedback on how one or more features can be improved.
  • Feel free to request new features, all suggestions will be taken into consideration and implemented in future updates based on the popularity of their request. I created a dedicated Discord channel for this purpose.
  • If you have any business with only Staff Upgrade and you want to help, please get in touch (send me a PM).
  • I have created a brand new account to test different scenarios (without upgrades), if you want to help me make enough money to buy all the businesses (without going through the whole grinding process all over again), please get in touch via PM.
UPCOMING CHANGES:
  • Better, customisable interface
  • More features are in the pipeline, stay tuned!
submitted by Icanfixit_web to gtaonline [link] [comments]

The Diamond Casino & Resort FAQ Megathread

Last updated 2:00 EST, 27 July
RIP my inbox
All new posts asking about information already provided here will be removed and redirected here to reduce redundancy.

Release

As of 5:15 EST, the update has released on PS4, Xbox One, and PC.
  • 3.4GB on PS4
  • 3.2GB on Xbox One
  • 2.9GB on Steam
  • 2.6GB on Social Club.
On the note of releases... Some countries will not be able to access certain content from this update due to gambling laws. Thankfully though, players from these countries will still be allowed to download the update in general.

Money for Diamond Casino

For ways to make money to afford the new DLC content, along with methods to make an empty lobby to do CEO/MC work, check the Mega Guide.
Tips
  • You only need $50,000 to register as a VIP! If you have at least that much, you can register as a VIP for 4 hours and get access to VIP missions (which can be done in an invite only session), giving you a lucrative way to save up.
  • If you own both a crate warehouse and vehicle warehouse, you could use them together to make more money overtime than you could by using either exclusively. Use your sourcing/exports between crate pickups and sales, and you'll be getting the best of both worlds, gaining from the postive money-making aspects of both.

Content and Prices

Content that has initially released with the update.
Southern San Andreas Super Autos
  • Weeny Issi Sport - $897,000
  • Vapid Caracara 4x4 - $875,000
Legendary Motorsport
  • Annis S80RR: $2.6million
  • Enus Paragon R: $905,000
  • Obey 8F Drafter: $718,000
  • Truffade Thrax: $2.3million
Penthouses
  • Cash Pad: $1.5million
  • Party Penthouse: $3.78million
  • High Roller: $6.5million
  • "Design Your Own": $1.5million
Penthouse Customizations
  • Colour options: $215,000 or $258,500
  • Pattern options: $92,000 - $210,000
Penthouse Addons
  • Lounge Area: $400,000
  • Media Room: $500,000
  • Spa: $800,000
  • Bar and Party Hub: $700,000
  • Private Dealer: $1.1million
  • Office: $200,000
  • Extra Bedroom: $200,000
  • Garage: $800,000

Gambling

As this is a Casino-centric update, there's plenty of ways to gamble away your hard-grinded money.
The gambling in this game centers around a new form of currency, called Chips. These chips are pretty much like real-world gambling chips, with a one-to-one dollar value, except you keep your chips when you leave the casino. Chips are an actual currency in GTA Online, as they can be used to purchase exclusive items from a shop inside the casino, along with being used to bet with when playing the Gambling Games, listed below
  • Slot Machines: There's plenty of options to choose from, but they all perform the same way. Spend some chips, and let the RNG decide whether or not you earn anything from it.
  • Blackjack: Casino style blackjack with up to four simultaneous players, all of which play against the dealer. Anyone who beats the dealer individually wins, anyone who the dealer beats individually loses, and if the dealer gets Blackjack (an Ace and 10/face-card), everyone immediately loses. Assuming your initial hand isn't a Blackjack, you have the option of doubling-down, which doubles your initial bet with the caveat of only being able to hit once.
  • Poker: Three-card poker. You make your bets, check your hand, and similar to Blackjack, each player wins if their hand is better than the dealer's, and the dealer beats whoever has a worse hand than him. While there is no option to double-down, how much you win does depend on how good of a hand you have. The better your hand, the more you win. Also, while you can fold your hand, you lose your initial bet anyway.
  • Horse Racing: Pretty much standard horse racing bettering. You choose a horse, you put your money down, and if you bet correctly, you get double the amount you bet in return. Otherwise, you just lose the amount you bet.
To gain more chips, there is a counter inside the casino where you can buy them, however you are limited in how many you can buy per day (real-world 24 hours). As standard, you can buy a maximum of 20,000 chips per day, but if you own a penthouse of any tier, you can buy up to 50,000 chips per day. Chips can also be traded in for money, but there does not appear to be a limit on this. No matter how many chips you win from gambling, it appears that you can trade them all in at once for the equivalent dollar value.
Lastly, there is the Wheel. It's a roulette wheel that you can only spin once per day, which costs $500 per spin. There are twenty reward slots, and since some rewards are in multiple slots, they have greater chances of being selected. The biggest note about this wheel however is that there is one slot in which you can win a free car! What makes this so significant is that since the car takes a 1/20 slot on the wheel, that means you still have a 5% chance of winning a free high-value vehicle! Compared to most online games, that's pretty much the most generous RNG you can get.

Business and Missions

coming soon

FAQ

Are there any differences between the penthouses
For once, yes! Well, technically... they're the same basic property layout, but each option gives you different addon options.
  • The Cash Pad: The basic Penthouse with no property addons available . You cannot purchase a garage, extra bedroom, lounge, etc. with the Cash Pad. You can, however, purchase penthouse customizations (colour and wall patterns).
  • The Party Penthouse: Gives you certain of the addon options: the main Penthouse, the Extra Bedroom, the Lounge Area, the Spa, and the Bar and Party Hub. You are locked to these options, no more, no less.
  • The High Roller: Gives you all of the property addons as standard, and the most expensive penthouse customization options... this means that you cannot choose your own colour and wall patterns with this version.
  • The "Design Your Own": ...What should be the standard option. It gives you the basic penthouse and allows you to choose which addons and customizations you want, with an extra cost for each one, of course. Just get this one. You can also renovate this option later, allowing you to purchase more addons and change your customizations later.
What do the Penthouse Addons do?
  • Lounge Area: Allows you to purchase the other Penthouse Addons (except for the Extra Bedroom and Garage, which are the only items addons that can be purchased without a Lounge).
  • Media Room: You know the cinemas around Los Santos? The ones that play a few 5 minute animated films on repeat? That, but in a Penthouse.
  • Spa: Gives you access to a hot tub and a Personal Stylist. The Stylist's services are the same as the ones spread around Los Santos (hair, contacts, and make up), but they're all free.
  • Bar and Party Hub: Allows you to consume drinks that instantly intoxicate your character, along with access to special arcade games that aren't available anywhere else in the game.
  • Private Dealer: Allows you to play gambling games in your penthouse.
  • Office: Adds a standard computer, a Gun Locker, and a money vault (don't get excited, it's just aesthetic).
  • Extra Bedroom: Bedrooms in owned properties in GTA Online are used as spawn points, so why can you pay to have an extra one? Because you can now allow a friend of yours to claim it! The Extra Bedroom allows a friend of yours to use your penthouse as a spawn apparently, though the exact implementation of this is not completely clear.
  • Garage: Access to the Penthouse's garage bay.
How do I get the armored car?
  • To recieve the Enus Paragon R (Armoured), you have to complete the Diamond Casino's mission series, which you must own a penthouse to access. Once of the missions are complete, you'll be given the vehicle for free! But remember, it's uninsured and you only get it once, so immediately go into passive mode and take it to the nearest Los Santos Customs to insure it, or else you could lose the vehicle permanently.

Passive Mode

Good news, passive mode has been fixed!
  • Passive Mode can now no longer be active when using a weaponized vehicle
  • A Passive Mode cooldown of 2 minutes is now in place for players who have just killed another player
  • Players now must wait 5 minutes before they can activate Passive Mode again after disabling it
  • Players now must wait 30 seconds before they can disable Passive Mode after activating it
These changes make is so that grievers can no longer abuse passive mode, or at least no where near as easily. If you start to get the upper-hand on a griefer and destroy whatever death-machine they're using to troll you, or if you confront them in a death-machine of your own, they can't abuse Passive Mode to try to get the upper-hand on you!

Solo Session

Check the Mega Guide for ways to push yourself into a public Online session with no one else in it. Keep in mind that some missions and abilities are unavailable if there's no one else with you though!

Bugs and Glitches

  • Apparently on PS4 and Xbox One, you must have full size of GTA V available to download the update, so if you have less than ~60GB free, you may have trouble downloading the update. This does not mean that the entire game is re-downloaded, it just means that the update may not download if you don't have that much space available.

Credits

Special Thanks: u/Rebored_Warrior - Sent me the official patch notes link!
  • u/LordMcze - Information on countries that restrict players from gambling functions.
submitted by L131 to gtaonline [link] [comments]

[PSA] About the Casino Wheel and winning the podium vehicle - the truth

Alright here goes nothing...
The reason I’m making it is because I’ve been seeing so many casino wheel “glitches” get posted lately that can be a bit misleading which has led to a lot of confusion about everything. So I’m hoping this can be helpful both to people already part of the community that have been looking for info on this and people new to here. I’ll try my best to keep checking in on this post and expand upon it to make it more useful time provided.
For the mods: I have flaired this as a PSA as although I go over the glitches/methods again, the main goal of this post is to provide more clarity regarding everything. I’ll be more than happy to change anything that needs changing.
So for everyone interested in winning the podium vehicle here’s everything you need to know:
——The unlimited spin “glitch” itself——
—— Increasing your odds of winning the vehicle——
When it comes to timing methods all they’re going to do is provide a degree of boost to consistency but not to the level some people would have you believe. Also if you’re going to try this make sure you load into invite only sessions as you will always get a fresh wheel (i.e. the wheel is set to its natural starting position). The wheel is still inherently random but because using these methods causes the wheel to spin at a slower and more consistent pace it is always drawn to land in a smaller range around the podium vehicle. So while there’s still always going to be some level of toss up regarding where it lands, you are limiting the options of where the wheel can decide to land. I don’t know how the wheel is programmed so I can’t say for certain how much of a boost to your odds this provides - in essence I don’t know for certain if it just goes straight from 1 in 20 odds to something like 1 in 6 odds and from what I’ve experienced and seen it doesn’t seem to provide a boost as substantial as that. If anything the biggest boost it provides is a mental boost as you feel much closer to winning it with every spin since if you don’t hit it always lands near the vehicle so it reduces the feeling that you’re banging your head into the wall praying to rngesus it will land on the vehicle and not clothing on the other side of the wheel for the 15th time in a row. Feeling like there’s less chance involved makes it a lot less stressful. Anyways, the sweet spots are as follows:
At the end of the day a lot of people have different opinions on the wheel that they throw around as fact when much of it largely stems from bias. For example, earlier I saw someone claim 4.18s was the exact time you need to spin the wheel to win. It’s not. Not only does that contradict the fifty other posts I saw claiming a perfect time but also just because you spun the wheel 10 times after 4 seconds and it finally landed on the vehicle at 4.18s doesn’t mean it’s going to be the same for everyone else. If the wheel had a perfect time to spin then why would your perfect time suddenly be different the next week? They’re not changing how it works every week - if they were going to do anything to it they’d make it so that it does the full rapid spin no matter how long you wait before spinning. Hell for all we know the varying spin strength was intentional on rockstars part to mimic the people who get all cheeky like that at prize wheels in real life. I mean if there was actually a perfect time to spin the wheel stemming from the weaker wheel spins there’s no doubt rockstar would’ve removed that from the wheel. Outside of glitches involving restarting the game which they can do little about, rockstar makes glitches that would threaten shark card sales a top priority. Yes, the live team working on GTA online is smaller right now (with most assets diverted to the next update and GTA VI no doubt) and they’re operating remotely so they’re running a little bit slower than usual in that regard (ex. The vending machine dupe received no attempt at being patched last week) but this is something that’s been around for a long time and if there actually was a perfect time to spin the wheel that guaranteed the podium vehicle every time that would surely fall under the umbrella of a shark card threatening glitch.
Anyways, apologies for veering off into a bit of a rant there. It’s just frustrating to see the sub get spammed with clickbait posts regarding the podium vehicle every week and then seeing the amount of inevitably confused or disappointed people in the comments. Sometimes the comments themselves can add to the problem as people who try it and do win are more inclined to come back and say “hey thanks it worked for me” and then try to give the people commenting saying it didn’t work advice when it’s all just confirmation bias. Hope I was able to clear up a lot of the misinformation out there and also provide some decent instructions on what to do.
Tl;dr - There’s no perfect time to spin the wheel. You can spin as many times as you want. There are a couple times to spin that can boost consistency of wins. Biggest benefit is mental. Instructions above.
Edit: Unsurprisingly I’ve seen some comments come in saying “4 second method works for me every time” or “you just need a specific momentum” without substantial evidence to back up their claims. So a quick rebuttal:
A) It’s physically impossible that I’m spinning the wheel down to the exact same hundredth of a second every week.
B) On both my accounts I’ve had 2 occasions where the winning streaks had no relation to using any timing methods. Like I said, the timing methods almost certainly do provide a boost to some degree to your odds of winning the vehicle so it’s no surprise that there will be more occasions where people enjoy a lucky streak. But based on available evidence it is safe to say the boost is not substantial enough to not make the people that enjoy this fall into the category of extreme outliers. Additionally, most of the people that comment this mysteriously go quiet or pop back up with a different claim after their luck runs out and they’re suddenly not winning it every time. If you ask later the more stubborn ones will say “oh something must’ve been changed or it was patched”.
It’s great if you’re having good luck on the wheel, but leaving a comment claiming that your way of doing one of the timing methods is the actual sure fire way of doing it is only adding to the wealth of conflicting information out there given how many different posts there are already claiming some variation of the same thing while also proving what I was saying in my post. If you disagree and you’re sure that your method is actually the right way to do it then I would implore you to add evidence to your claim and bring some more substance to your argument. I honestly hope I’m proven wrong - it would be awesome to have a way to win the vehicle without ever having to restart the game - but so far I’m just seeing the same empty claims that have led to so much confusion about it all in the first place.
Now if you have a creative method that you think works and expands upon the timing method beyond just claiming a different specific time or force of movement for the thumbstick I’d love to hear it and test it out.
submitted by OrganicHumanFlesh to gtaglitches [link] [comments]

I did a transfer glitch completely on accident

I never used reddit for gta during this odd glitch I did by mistake, but now that I do, I can finally address this mystery. When the casino update just came out, the servers were very crazy, as we all know. On the second day of the update, I was doing the wheel spin (closing my app if I didn’t roll the car) Once I finally got the car, I decided to switch to my second character and spin the wheel till I got the car. When I was loading into the session I got an error that made me go to SP. i went to online and swapped characters and I loaded into my second character without any errors this time. I ended up getting the car my first spin and I went to switch characters again. I got the same error again that brought be to SP. I went to switch characters again, but when I loaded up, I was wearing an odd outfit. I began scrolling through my outfits to find many checkerboard outfits, invisible body parts and modded clothing items. What I noticed next is that all my outfits were named of outfits on my second character. I realized that I somehow did a transfer glitch without doing a known method and without losing my second character. My speculation is that there is a way to do a transfer glitch in the right conditions that don’t make you lose your second character.
This was done on the PS4 version.
submitted by DisabledSkillzMan to gtaglitches [link] [comments]

30/7/20 Weekly GTA Online Bonuses + Meeting The New Moderators And Reviewing The Rules:

Here is the link to the weekly GTA Online Bonuses:
Hi, it's your new neighborhood moderator u/7DeadlyFetishes, along with u/CausticPenguino, u/PapaXan, u/Dan6erbond, u/Tonan, u/Brooksy925, and u/LesterCrestBot! Over the pass few days we've been fine tuning the bot for faster and easier moderation, and taking a more active role in community content curation.
We're making this announcement post both to introduce the new mods to the community but also outline the moderation discipline that we'll be enforcing, and we encourage you all to follow along so that our rules can be universally understood by all. The more informed you are on rules, and less likely your going to have to deal with us!
Rule 1 - Overused Content And Content Relevancy
From here on out Rule 1 will be the most strictly enforced rule, given that reason us mods were invited to join the team in the first place was the rapid amount of content flooding gtaonline, with most of those submissions relying on overused memes, discussions topics, and questions.
Below is a list of common submissions and topics that are now banned from the discussion space on gtaonline, this list is vast and very broad right now given the state the of subreddit, but we'll probably unban and/or loosen our grip on memes and topics as time goes on, but that's only if users like you bring a new angle or discussion point when it comes to a particular subject.

-Rule 1 Continued - Content Submissions That Will Result in Immediate Removal:
-Discussions related to the Oppressor often fall into two camps, where one group likes it because it helps grinders, and the other group despise it for it's toxic nature. for two straight years that has been the discussion about the Oppressor, and we doubt that the range of conversation related to the vehicle is going to be expanding anytime soon.

-Hating tryhards and greifers is equivalent to hating people who kick very small, fragile, cute animals. It's not a controversial position to dislike toxic individuals, and if anything, the relentless whining and complaining around these players only emboldens them more to just to get a reaction out of you chumps. This also extends to K/D ratio and EWO.

-If this subbreddit was developer supported like the likes of FortNiteBR, where the devs can talk and communicate with the community about ideas for the game or improving issues with the game, then this complaining wouldn't be a problem. Unfortunately that is not the case, and whining about expensive prices for vehicles and properties is some secret plot to sell more Sharkcards is a reasonable observation but falls on deaf ears. No one at Rockstar is getting owned by your epic may-may about how the servers are trash, so save your breath and avoid the ban.

-Y'all know who I'm talking about, no amount of trolling, petitions, or stupid memes is going to make him go away. Most if not all of his base of viewers are not subscribed, they're casual watchers who probably are not deeply invested in GTA Online like the rest of us, so there's not much one can do to prevent him from accruing views besides NOT giving him any attention. Remember that there's no such thing as bad publicity.

-Let's get the record straight, while it's true that Rockstar sees the potential of GTA Online for the cash cow that it is; that doesn't necessarily correlate with the fact that GTA 6 hasn't been announced yet for the next generation. RDR2 was released just nearly 2 years ago, and game development is more complex then ever before. The reason why Rockstar was able to deliver yearly games was the fact that 3 of the 5 console releases of GTA were running on the same engine, from 2001. The GTA 6 discourse is less "discussion" and more "hate-jerking," therefore we see the topic as invaluable clutter discussion.

-Finally in a list too large to cover in detail, here is an album of 30 unique images and submissions that have been circulated on the subreddit since it's inception. These memes are been beaten to death like our good friend Johnny Klebitz at the beginning of Trevor's story arc. A general rule of thumb for interested posters in our subreddit: If you see a gta meme on a platform that is not reddit, there's a 110% percent chance that meme has already been featured on gtaonline.

-Rule 1 Continued - Discussion Topics And Ideas That Will be Removed Immediately:
-Similar to the ban list above, many users on this subreddit love to engage in brain storming new ideas for the game, and while we actively encourage community engagement, this roundup of ideas and discussion topics have been done to death, and therefore we'll be seeking action to take them down.

-Won't happen.

-The Rockstar Games studio doens't have a big red flashing button on the wall that says, "Release GTA 5 Single Player DLC," content like that takes an entire studio to developm it's pipe dreams.

-Many missions both in story mode and in online take place, under, inside, and on top of the tower, and while it wouldn't be impossible for Rockstar to remove these missions, the simple truth of the matter is that Rockstar wanted a construction set piece in Los Santos, it was never meant to be finished. Besides, in game story lore states that the tower wasn't being built fast enough because construction was purposely trying to get contract extensions to get more money out of the investors.

-Won't happen.

-Won't happen.

-Rockstar has stated multiple times that the what makes a GTA game a GTA game is the dynamic of criminal versus police, cops and robbers, and much less a cops and robbers DLC was explicitly stated by Rockstar to never happen because it conflicts with the core dynamic of the game.

-I'm unaware of how large GTA Online's dev team is; but it most certainly isn't large enough to add an entire fucking map to a 7 year old game, much less an online game. These are not realistic suggestions, it's all just the community hyping itself up for speculation, which is not valuable discussion.

-Fun ideas for sure, but these have been suggested multiple times, and will probably never occur.

-So help me god if one of you neanderthals suggest this fucking idea again i'll personally find you and rip off your head and shit down your neck. Either spin the wheel and remember when you spun it or not spin it at all because the sheer volume of these posts vastly surmount that of actual change on Rockstar's end of the bargain.

-Rockstar has never even dabbled with servers dynamics before, what makes you think that they're going to change that now?

In Summary of The Rule 1 Discipline
-To round off the what the Mod Discipline will be for rule 1, if you don't want your posts removed or even for you to get banned, just use a little more brain power than what your using right now. There's plenty to talk about the game without having to conform to broad community topics.

Rule 2 - Be Respectful
-This is as simple as it comes, but it has to be stated, don't be a dick to other users on the subreddit. If for example you see someone posting a picture of the new car they won at the podium wheel, don't write a 5 paragraph essay on why they should have been aborted for posting their lucky break at the casino wheel. Instead, just report it and move on. And if you see anyone else giving another a hard time, do your duty and report toxic users, this is a safe community and we want to celebrate GTA Online for everyone, not scare people away for pedantic reasons.

Rule 3 - Use Appropriate Flair
-Use the correct flair, we never had a problem with it before, so lets keep it that way.

Rule 4 - Use Descriptive Titles
-Many of the posts that we have to moderate come in the form of questions, many of these question often lack any direction whatsoever, "Best Business?" or "How to do Casino Heist" leave lots to the imagination, and likewise people who are googling answers to their GTA Online inquiries also benefit from descriptive Reddit titles. In short, make good titles, otherwise your post is out.

Rule 5 - Suggestion Posts
-Suggestion posts must contain some initial discussion by the OP, preferably in the form of a text post. Images can be linked in the post content but cannot comprise the entirety of your post. "DAE want this vehicle" posts should be posted as comments in the Weekly Simple Question thread.

Rule 6 - No Promotion of Cheating
-Active promotion of cheating (the deliberate use of cheats, hacks, mods, exploits, glitches, and other methods to gain an unfair advantage over other players or at the expense of other players' right to a fair game experience) will result in a permanent ban. No asking for modded money or for help regarding cheating. Admissions of cheating may be removed at the moderators' discretion. Purely cosmetic glitches that do not affect other players are allowed.

Rule 7 - No Heist Recruitment
-Cream of the crop can be found here.

Rule 8 - Youtube Content
-Read this post to understand what types of YouTube content are allowed to be posted.

Rule 9 - "Looking For Players" Posts Should Include Relevant Information
-LFP posts should include platform information, in-game name, timezone, and other information where applicable.

Rule 10 - Questions Better Suited For The FAQ
-Do not make a post just to ask questions about the following topics:
These types of questions must be posted in the Weekly Question Thread.

Rule 11 - Moderation Discretion
-Moderators reserve the right to approve, remove, lock or otherwise deal with any post or comment at our discretion. Moderators reserve the right to ban users at our discretion. Rules are enforced according to their spirit and not their letter. Users are welcome to appeal moderator actions with respectful arguments, but moderators have the final say in how rules are interpreted and actions carried out.

Closing Remarks
-We have long road ahead of us, so if we're going to make the subreddit a better place it requires a strong mod/user relationship, as the moderators, we're going to use every tool at our disposal to make sure that all the content on the subreddit is informative and enjoyable, and you dear user have the responsibility of reporting questionable content and making quality posts. Together we can make this subreddit a better place, and with a new update over the horizon there's no other better place for information, memes and the community than gtaonline!
-7DeadlyFetishes
--oh yeah and the rest of the mods
submitted by 7DeadlyFetishes to test [link] [comments]

How is this game so riddled with bugs after 6 years? It's time something is done about it

I know this post is long (sorry) but I'm genuinely interested to see how many people are in the same boat and what people's thoughts are.
I recently started playing GTA Online again about 6-8 weeks ago. I had not played since the original heists were released, I think I stopped playing around the time the Zentorino was released as most of my friends stopped playing I became bored of playing alone.
As someone who has come back to the game with all of this new content (MC Businesses, New Heists and Casino etc) I got back into playing quite a lot (Probably at least 200 hours+) and was excited to buy all the businesses and make loads of money and buy new content and stuff. Even playing alone I started I really enjoy myself.
So it's now 6-8 weeks later and I've encountered SO many bugs. So many bugs that it's actually making me want to stop playing again because it's just ruining the enjoyment of the game. Here are some of the big problems I've had in this short space of time:


What really seems to baffle me the most is that I see videos shared on Discord, Youtube and other places with people sharing exploits online. Things such as how to rig the wheel or glitch out a heist to be able to replay last mission etc. This stuff gets instantly patched?! For some reason, Rockstar doesn't want people to win a car every time from the wheel. A car that you can't sell for money or gain more than once and still requires upgrading, doesn't really benefit anyone much. Yet they won't fix an ongoing glitch which literally renders the nightclub useless? A glitch that's been around since release.
So again I have to ask. What is Rockstar doing? Feels like all they care about is releasing new cars. Their customer support appears to be awful and the game is RIDDLED with bugs. At least that's my experience anyway. What's everyone else's opinion? It's time something is done about all the problems surely.

TL;DR - The game is full of bugs that have been around for quite literally years, yet Rockstar is not doing anything about it and is prioritizing releasing things like cars. Their customer support is awful/non-existant and surely it's time something is done about it?!
submitted by Aphotiic to gtaonline [link] [comments]

My PR4 just disappeared, might be a bug so be careful..

I just got done doing a Casino heist with a friend of mine & called in our PR4's as soon as we got into a public session, drove them around Paleto Bay for a little bit just talking. After about 2 minutes I ended up seeing one of those Ratloader spawns with a few modifications on it already by the Customs there so I brought it into the Customs, changed the color & insured it since It had been years since I touched any of the old vehicles & wanted to throw one in my Garage for old times sake.
My friend was getting off for a bit so I closed GTA on my Xbox One & went outside for a smoke break, like 10mins later I come back in, boot the game up, load into online & the PR4 that I spent 3 days spinning the wheel to get is absolutely nowhere to be found. Checked every garage, checked to see if maybe it was impounded or destroyed but nope. It was completely gone & I was confused.
I tried looking up anything to see if maybe it's something that's happening to a bunch of people, like possibly a glitch or bug but nothing. The only conclusion I can think of is that maybe insuring the Ratloader while having my PR4 out in the streets may have done something but that just doesn't seem right to me, like wouldn't it just put the car back in your garage? Completely removing a vehicle from my possession for doing that seemed far fetched at first but honestly, at this point I just don't know. .-.
I'm well aware that I'm not getting it back, I sorta just feel destroyed losing probably the one vehicle I liked driving the most as of recently & just don't want anyone else to go through the same mistakes I may have made & lose something some might have spent real money/grinded to upgrade/buy if this whole insuring a car while having it out thing is actually at fault. :/
Take care & have a nice morning/afternoon or evening everyone!
(Edit: Sent in a support ticket earlier, they just got back to me saying there wasn't a reported loss at first but ended up replying again saying they got it covered & sent me $4M. :D
Anyway, thank you to those that tried shedding some light on this predicament. I really do appreciate it, y'all are the real MVPs.)
submitted by Mybed_issoft to gtaonline [link] [comments]

Why is everything so absolutely broken/laggy/not working/glitching?

I really like this game but every time I try to play it long-term it's the game itself that kicks me out for a couple/three months until my mindset allows me to play it again.
It's not the business mechanics (some are boring, yes), it's not people (mostly crap), it's not that you need to invest crazy amount of $milions for whatever you want... It's the game not working more often than not.
Boot up the online (through single player) still takes REALLY long, at least for what I would expect in 2020. Not a single step into the game and every now and then my controller fails, wich SOMETIMES is fixed by restarting the controller but some other times is only fixed restarting GTA. Ok, finally got into a lobby and controller is working, i try to sign as a CEO or MC but the option doesen't even show in the menu... Ok, I guess I'll jump to another lobby and see if it works. Jump into the clouds and... "Couldn't connect" back into single player. Aight, ok let's try it again, some more waiting and I'm back in the lobby, I can sign as CEO and I'll try to sell the crates I have so far... Click and nothing happens. Get out of the warehouse, back in, try to sell... nothing happens. I HAVE TO JUMP LOBBY AGAIN. COOL, finally it works, now that finally I got to play for a while I go to my cocaine bussiness and start a re-supply... Won't start. Get back in the bussiness and it says I have shut down the production ¿?¿?¿?¿? I guess I'll jump lobby again, and oh BTW I forgot I have to spin the wheel in the casino... I go there and the game get stuck loading while I get to only see the casino entrance for some minutes until I Alt+F4 out of it.
Reboot again, load again, new lobby again, get in the casino, spin the wheel for some more useless RP AND THERE GOES THE MODDER destroying the session. Time to jump to another lobby.
¡Goodness gracious! I just realized It's been 2 hours and a half and I could only sell some crates, ressuply the cocaine and spin a the casino wheel. Of course it's not like that every single time (I wouldn't even bother to play if it was so) but it's just TOO FREQUENT... If it was griefers or me beeing bad I would have absolutely no problem with the game (because you know, git gud) but the problem is loading times, modders, glitches, bugs, game lag forcing you to jump lobby or restart, random kicks or eternal loading screens... How do you guys handle it? I think it's driving me crazy and I don't know what to do anymore. I would rather be forced to grind 2x the actual grind but never having these problems than play the game in the actual state.
submitted by TheArkainer to gtaonline [link] [comments]

The Diamond Casino & Resort: New Daily Objectives

With the release of the GTA Online Casino update, Rockstar has done something rare: re-visited and updated old game content.
Daily Objectives is a feature in Grand Theft Auto Online introduced in the Heists Update. They are unlocked at Rank 15. Players will receive Cash and RP rewards for completing all three given objectives each day and a large bonus for completing them for a week and a month. Reward cash is deposited directly into the player's bank account.
From the GTAV Title Update 1.47 Notes:
Updates have been made to Daily Objectives in GTA Online:
First, let's look at the updated rewards for completing Daily Objectives:
Source
Now, on to the new objectives. Yesterday, my two character's objectives were:
Character 1
Character 2
Each of these seemed to be appropriate to the individual character - my first character owns an RC Bandito, but my second character does not. My second character already owned a hangar and Counterfeit Cash factory. I'm assuming that objectives will not be assigned if the vehicle or property is not already owned by the player (but time will tell).
Here's the list of objectives so far, from my own and from searching around the subreddit:
Post your objectives and I will add them to the list.
EDIT: See my comment below for the full list of updated objectives. Also, as mentioned in this post, u/LianAico was given the previously removed objective of "Play a round of Golf". It's possible that this is a bug/glitch introduced with the Casino update, or perhaps Rockstar has reintroduced some previously-removed objectives.
submitted by bob_the_impala to gtaonline [link] [comments]

Just a few ideas I came up with, some are concepts from other games but most are mine.

LET ME KNOW WHAT YOU THINK DOWN BELOW!
Properties:
  1. I would like to suggest that property furniture is separately picked out by the player. For example, in the office a player may want the desk chair, assistant model, and walls from the old spice: warm style, the window shades, glass walls, hallway furniture, desk perimeter tables, and the boardroom cabinets from power broker: polished, and the glass cabinet (the wine sits on top of this), the couch and chairs, and desk from the executive style, the same idea would apply to penthouses and possibly other properties like the facility & hangar where furniture is present and multiple styles are available. I'm sure it would bring great pleasure and satisfaction to me and many others in the community to be able to tweak their properties to perfection. I understand that there is an unused shop by the name of larss & elbo that I come to believe is a high-end furniture store, it could be implemented into the game to "Buy" the furniture from. Additionally, there could be different brands of furniture and appliances, for example, the pc and laptops in properties could be a different brand or type of computer instead of the regular ifruit tech, also the stilt houses have 2 different interiors, allow the player to pick either interior for their stilt houses.
  2. Add a home system in the interaction menu, so players could control the radio or tv without having to interact with them directly. Maybe even have control over the level of lighting, or if they have the right type of shades, allow them to be closed or opened to view the outside of LS.
  3. In the office instead other there being a gun locker and safe in the walls behind the players desk, have the closed room behind the assistant be opened up as an armory to view every weapon the player owns, and the room across from the 3 laptops be opened as a vault and have it filled with cash depending on the funds in the players bank account.
  4. The possibility to own a couple more properties, with all the new cars that will be dripping out every Tuesday, I feel horrible having to sell a good car that I want to keep to make room for a new car and I'm sure others feel the same.
  5. Unlock the balconies in properties, like at the penthouses or stilt houses. Make it so that we can walk out onto the balconies instead of just looking through windows.
  6. Pets being in players apartments and houses/adding animals to GTA online.
  7. More tv shows and movies, or more episodes to existing series. More than just one video game on the office tv, and ability to play video games on TVs in other properties.
  8. Open up the mechanic's area in the back of garages.
  9. Make menus for property radios and TVs so that instead of guessing what channel or station the player is selecting, they can instead use the menu to quickly and easily select their favorite channel or radio station when directly interacting with them.
  10. If mansions or more apartment/penthouse properties are added in future DLC, allow the purchase of extra rooms, like a pool or home theater.
  11. Make the camper available for purchase as a mobile home property.
  12. Make yacht more individually customizable, able to pick out all tents, pick colors and patterns separately, pick helipads, pick individual lighting. Color options wouldn't be limited, it would include all colors. Pick which helicopters and boats are stationed. Open up yacht engine room. Open up the 3rd-floor front exterior.
  13. Add more room for yachts.
  14. Fix interior inclined windows or remove inclined windows on the yacht.
  15. Let doors inside yacht close.
  16. Let security gates in the bunker close and open.
  17. Add more rooms in bunkers.
  18. Let players pick the paintings in properties.
Big downloadable content:
  1. A DLC that would be based mostly on water, it could be business based or heist based. I understand you must get plenty of emails regarding a naval-themed DLC but I would at least like to pitch in my thoughts, I suggest first that either both or one of the two following watercraft be included and available for purchase: 1. The aircraft carrier or a variant of the aircraft carrier that would include aircraft and watercraft storage, a living quarters, an armory, and possibly a section where a battleship (either visually in game or said to be farther out away from the coast) would be ordered to bombard or strike a small section of the map. The explosions would be smaller and less damaging than the orbital strike but there would be 2-3 at once. 2. Bogdan's submarine or a variant of it, it would include mainly the same basic rooms but the aircraft and possibly watercraft storage wouldn't be available, which is why I noted that both could be included. Both would be able to move around the map in a similar fashion as the galaxy super yacht, and both would be own-able at the same time. Second, MK.II weapons and weaponized/non-weaponized watercraft. For the MK.II weapons, I would like to see the grenade launcher, minigun, RPG, sweeper shotgun, micro SMG, and ap pistol. These are just suggestions, you can use whatever weapons you feel should be upgradable. For the weaponized watercraft, two could be variants of the tug and dinghy, the dinghy would have a minigun on the front and the tug would have a huge cannon on the back and miniguns on the sides, maybe a walk-in interior could be opened up on the tug with cannons and miniguns in it. Maybe one of the new ships could be a pirate ship (more on that below), but I'm sure you all would be the experts in finding small warships to put into the DLC. Now depending on if this becomes a business or a heist will vary the features put in: 1. Bogdan's treasure: a small heist could be included involving Bogdan finding an old treasure map and recruiting a team of players to go out looking for the treasure whilst fending off multiple factions of enemies like Merryweather, the army, the FIB/IAA, and maybe the gangs of San Andreas (vagos, ballas, the lost mc etc.) that have also caught wind of the treasure. The heist would be available from the screen in the players facility (it bothers me that there is empty space on the screen when its just the 3 doomsday heists) or from a small island base, some of the freemode setups would include getting various naval ships from one of the many factions to use in mission setups to look for more clues, gather information, or follow the map through sonar or other navigation/detection methods. The finale would include the players finding a cave leading into a cove with a huge pirate ship filled with gold (think the goonies) but on the way there, players would have to fight through the multiple factions that they encountered in previous sections of the heist, at the very end they would blow a massive hole in the side of the cove exposing the ship to the outside of the map and sailing it away in a cinematic cutscene. 2. Marines and pirates: a business similar to the bikegunrunning would be available to the player, on the maze bank foreclosures website a cove (think Hitler's underground cove dock in sniper elite 4 where you kill him or that submarine lair in mechanic resurrection) would be purchasable to the player. Inside of the cove would be the regular rooms like an armory, living quarters, and the main business room, but there would be multiple closed off manufacturing sections that could be unlocked through "Purchasing" them, the computer inside would allow upgrades to be made to each section they're in. The player would gather supplies based on what section they're in, for example, if the player were resupplying the forge, they would go out and use sonar to look for lost gold that could be at the bottom of the sea and bring it back, or steal gold bricks from a shipment on land and bring it back to be melted and sold (like in story mode). A rare resupply encounter could be to steal a pirate ship from Merryweather or the IAA/fib and bring it back. The small island could be where the base of operations is located, or gates and doors would be added to the side of rock walls on the map along the water with a valve hatch being located above for on-foot entry. Bogdan's submarine variant could be stored in here as a moc/avenger type vehicle, while the aircraft carrier is placed outside wherever the player has it.
  2. The nightclubs are opened up and either be a small business headquarters for trafficking or a hang out spot with a couple minigames, perhaps there could be different kinds like the hen house be a strip club and Bahama mamas be just a regular dance club or the player could choose what type of club the property would be. There could be a dancing mini-game be placed near a dance floor along with a fight club of sorts in the basement. It could also introduce Brucie as more than just a contact for bst or bring back a character from another title.
  3. Another heist idea could be that the casino is robbed by the player and his team, they would be hired by Phoenicia rackman to rob the casino because it hasn't been paying its government taxes or something, so the players must take the money by force for her so that the IAA could be funded. The heist could possibly include some variants of that huge tunnel digger to reach the vault room, or the skylift, that could be used to pick up the entire vault and fly it away. It would be the fourth or fifth heist to appear in the heist room in the facility (if the naval-themed DLC above was used for a heist then this would fill the last remaining spot on the heist screen, though I would push for that DLC to be a business since I like the businesses). I don't think gambling would be a feature since it would probably be exploited or glitched, giving players insane monetary gain.
  4. If the naval-themed DLC was used as a business then this heist could be the fifth heist on the screen in the facility. The altruists in Blaine County are taking over and assembling a small army of hillbillies, hobos, members of other various cults (children of the mountain, epsilon program), the O'Neil's, hunters, and possibly the lost mc to attack Los Santos and purge it, Phoenicia rackman has hired the players to infiltrate Blaine county and take back sections and loosen the grip of the altruists with the help of Trevor Philips, the finale is to infiltrate and destroy the altruist camp and end its tyrannical grip on Blaine county. The DLC would be more low-end than most of the recent content but I think some of the community would appreciate lower end content, stuff like pickup trucks and dune buggies and whatnot. Some of the heist vehicles could look like something out of mad max: fury road which I personally think would look insanely awesome, something like an armored bus with machine guns sticking out of the windows.
  5. Civil service DLC: buy police stations and vehicles.
  6. Continental hotel like from john wick.
Game modes & mini-games:
  1. An adversary mode of hide and seek at night with all the lights out, like slasher but on a larger scale. Players would hide in a small section of the map like sandy shores, the player could stay in one spot for about 30 seconds before having to move away from that spot or else they would appear on the map. It could be played in vehicles too since it's in a much larger area, the hiders could be on Sanchez's and the seeker could be in a khanjali tank or weaponized Tampa.
  2. A race mode idea could be something like motocross madness, where the maze bank arena is used for motocross races. There could also be an adversary mode that's a demolition derby or monster truck show.
  3. Add more sports mini-games like bowling, archery, pool, table tennis, and triathlons, possibly add baseball too.
  4. Add a 2 player hunting minigame.
  5. Make official creator props and adversary modes for games such as deathrun, car vs gun, ramp climb.
  6. Let players play mission minigames as video games. Like the doomsday laser hack, and lesters fleeca heist maze hack.
Player customization:
  1. Have there be a gym placed in ls where the player could train their character and upgrade their stats, like the gyms from GTA: San Andreas.
  2. Add more customization for the player's phone.
  3. Make more actions and taunts, its been a while since any have been added.
  4. Make some of the clothing options for male characters available for female characters, for example, the bow-tie that can just be on the male character without the proper shirt or jacket, and make some clothing options for the female character available for the male character, for example, the golden cuffs from ill-gotten gains. Maybe let players purchase the dunce hat too.
  5. Add clothes exclusive or only seen in story mode, for example, the visor that Amanda wears during tennis, franklin's skydiving outfit, Trevors dress, triathlon outfits. Some hairstyles could also be added, for example, Trevor's mullet and beard, Franklin's afro. Additionally, let hairstyles and clothing from holidays be available permanently.
  6. In the character creator, allow the players to change the size of their characters female breasts or male genitalia.
  7. The possibility of this is highly unlikely, but make a no shirt/bikini clothing option for female characters or at least just nipple tape, the strippers are partially nude during lap dances, also the strange blue nipples could be taken care of. I really don't see this being implemented but I see no harm in suggesting it.
  8. Choker chains.
  9. Let players do their own makeup inside their home.
  10. Looping actions or idle actions.
  11. Add backpacks. Something more than parachutes.
  12. Add football helmets, grilled shades, headbands, fezes.
  13. Let players put on duffle bags and other restricted mission outfits.
  14. Let players purchase the wrestler masks.
  15. Let players color and choose the decals for clothes.
  16. Add earbuds.
  17. Bandana’s from bandana masks be separate if the player wants it that way.
  18. Flaming skull masks.
  19. Platform shoes.
Returning content:
  1. Having the little things like free mode money trucks, mechanic vehicle delivery, the fireworks that were placed on the ground, very rare crate drops that held unique items. I understand if this one is a little tricky because they were already in the game but removed, but they could be tweaked. The free mode money trucks could be put in as a free mode event where players go around and try to make the most money off of robbing the trucks (besides, last time I checked there was a tattoo related to robbing trucks, and me being a bit of an "I must have everything" kind of person I feel incomplete to not be able to get that tattoo). For the mechanic delivery, in the vehicle interaction submenu options, it could be set to if the player wants their car personally delivered or just teleported near them. For the fireworks placed on the ground, I would just like to see that re-added into the game, I never got the chance to get any before they were taken but I'm sure I and many, many other players would be thrilled to have them back. As for the rare items that were rewarded from crates, I propose that either the crates be added back with the rare items and past holiday items, or have the items be purchasable but extremely expensive, possibly both.
  2. Bring back assassinating targets for Lester in freeroam.
  3. Add climbing mechanics from older GTA titles and possibly advance it with parkour.
Radio:
  1. When someone has a self-radio, make it so that its not affected when someone changes the radio or if you're the passenger and the driver doesn't have a self-radio station let the passenger listen to theirs, also, I always find that it's never the station that is picked for my moc/avenger, property radio, and sometimes my own personal cars. Additionally, make an option for self-radio in the clubhouse jukebox.
  2. If the player has headphones on then have music playing while they are on foot and in the interaction menu the player could change the radio stations.
  3. Let self-radio play in stores.
  4. Let self-radio play in the nightclub.
Pause menu:
  1. In the report options of a player, allow there to be more specific modder report reasons, for example, some option in a "Modding" tab would be: god mode, money dropping, blame killing, prop spawning, mass killing, organization kicking (where a modder kicks someone from their own organization and makes them wait the 30 or so minutes). Additionally, when a player dies and they are in the menu trying to report, they're kicked out of the pause menu when they die, so when a player dies they can't report, and when a modder is blowing everyone up constantly they cant report them. Have the menu stay open even when the player dies. Also, let players report modding from the social club in case they are kicked by the modder and didn't get a chance to report them.
  2. Let players throw away money so that they don't have modded money.
  3. Let players view how long their friends have been offline.
Business benefits:
  1. Cargo running is slow to fill 5 large warehouses so maybe there would be an option to fill the warehouse in large chunks, say by 10, the player and associates would go find either a semi-truck across the map and go retrieve it facing aggressive enemies the whole way back, or possibly 5 vans with 2 crates inside each van. Another option could be to fill the warehouse completely by going around all of San Andreas grabbing semi-trucks with 10 crates, moving trucks with 5 crates, and small vans with 2 crates inside them, all adding up to 110 crates and the final crate after collecting the 110 crates could be one of the 6 rare special cargo crates. However the buy option would be extremely expensive like perhaps 500 thousand to 1 million depending on how full the warehouse is already, if the warehouse isn't completely empty then the chance to get a rare special cargo would be reduced but if there are already a couple rare cargo in the warehouse then the chance to get another one would only be reduced slightly.
  2. Have an option for the player to hire NPC associates or prospects, they would have tiers like the strike teams in the facility, level 1 would be free, level 2 would cost $5000 an associate, and level 3 would cost $10000 an associate, and they would be paid half their hiring price periodically. That way players don't have to go from session to session hoping someone joins them. The NPCs would be able to help fight and pick up separate cargo crates, they wouldn't be able to take cargo vehicles, they would attack other players based on a setting the player would have for them like the targeting system in the interaction menu, they could target strangers, attackers, or everyone. They would always be by the player's side and get into whatever vehicle they get in. They also wouldn't be able to take sell vehicles by themselves so players would have to hope to get something like the titan or tug if they're full of NPC associates.
  3. Make securoserv associate vehicles like the enduro and the dune buggy CEO vehicles too.
  4. Possibly a progress bar or something in clubhouses and offices to let players know when they've filled the property with a product, cargo, or money "Clutter" so that they don't have to guess and check.
  5. Let CEOs invite members from an mc.
  6. Business to manufacture new weapons for the player and make ammo.
  7. In an organization or mc, if friendly fire is on let members lock on to each other.
  8. Ability to choose organization color if not already taken.
  9. Increase VIP/CEO/pres limit.
  10. Allow players to customize the look and clothing of NPCs in business properties, like the bartenders, mechanics, and assistants.
  11. Allow multiple CEO work missions to be active at the same time.
Crews:
  1. Let players join more than 5 crews.
  2. Give crew leaders the ability to change the crew name when editing their crew, and crew leaders also don't have to level up to 100 in their own crew.
  3. Crew emblems on more clothes.
  4. Let players put crew emblems on guns.
  5. Crew emblems in more properties.
Map expansion/immersion:
  1. Possibly add a small island to the right side of the map. Not as small as the one avi Schwartzman hides on but not as big as a whole map, something with similar beauty and just a bit smaller than great Inagua island from the assassins creed: black flag game. It could be a base for the naval DLC, or maybe if the pirate ship gets added, this is where it would be stored.
  2. Open up fast food places. Like in previous GTA titles, the player was allowed to walk into a restaurant and purchase food to regain health. Possibly also add in fast food vendors around the map for a hot dog or something to quickly replenish health, I understand we have snacks but I feel that it would improve the game, and what if we've run out of snacks?
  3. Open pier carnival games.
  4. More carnival rides, like the drop tower.
  5. Let players buy snacks from places other than the office, facility, or stores.
  6. Let players buy clothes and tattoos from shops along Vespucci beach and on the pier.
  7. Make arcade machines playable.
  8. Add ladders to more buildings to climb on or add a grappling hook.
  9. Let players rob safes in the back of stores.
  10. Have it snow more often.
Annoyance fixes:
  1. Don't force players into cargo warehouses when a crate or cargo vehicle is delivered.
  2. Make an option in mors mutual insurance to claim all cars from all garages
  3. Make older accessories wearable with newer accessories. For example, if I put on original earrings with a lowriders chain, it will remove the chain or earrings
  4. Let players rearrange bicycles in garage bicycle racks.
  5. Allow certain contacts to be blocked from calling or messaging. For example, block ljt from calling about businesses, or block Simeon from giving players a list of cars to bring to him.
  6. Allow the player to disable gang attacks.
  7. Allow players to call the car that's in the moc from office.
  8. Assisted havok landing.
  9. Add an option to stop players from changing the tv or radio.
  10. Let players acknowledge new options in clothing stores and mod shops instead of having to scroll through everything to get rid of the stars.
  11. When exiting a vehicle, don't force the last selected weapon in the vehicle to be the selected weapon on foot.
  12. Let players run in their nightclubs.
Weapons:
  1. Let players buy MK.II ammo in the interaction menu, but they would be very expensive.
  2. Melee weapons on guns (bayonet).
  3. Allow the player to select multiple bomb types at the same time, for example, the incendiary and gas bomb could be selected, so the bomb would create fire and gas. They would only be able to pick one of the two explosive types: explosive or cluster. If they picked three it could be an incendiary gas cluster bomb.
  4. Knuckle dusters on both hands.
  5. Let players buy molotovs, the railgun, the stun gun, and airstrike flares (doesn't bring airstrike)
  6. Lasers on weapons.
  7. Flashbang, decoy, smoke grenades.
  8. Dual wielding pistols.
  9. Burst fire options on certain guns.
  10. MK.III weapons would have branches.
  11. Throwing weapons: ninja star, throwing knives, tomahawk.
  12. MK.II melee weapons or just ammunation upgrades: spikes on the bat, flaming bat, and maybe projectiles like baseballs.
  13. Add flamethrower, a heavy fire ax, sledgehammer, small shields for melee fights, sword, boxing gloves, crossbow/bow, kukri, chainsaw.
  14. Add small sentry turrets that a player can call in for 1 minute before it self-destructs.
  15. MK.II explosives: bouncy, cluster types.
  16. Add cane and umbrella melee weapons that would also change the walk of the character to include the weapon.
  17. Paintball gun for harmless firefights with friends.
  18. Assault rifle with a grenade launcher attachment.
  19. Emp grenades that would disable some explosives like sticky bombs, and jammers that could be placed on surfaces, including cars that would disable explosives until destroyed when shot or player dies.
  20. MK.II tear gas with deadlier gas upgrades and canister upgrades like sticky, on impact.
  21. MK.II grenade launcher with special grenades with fire, gas, cluster, and sticky, or on impact grenades.
  22. Pulse detectors on guns, like thermal scopes but detecting heartbeats.
  23. Add small drones that can be deployed on the ground or in the air and can be upgraded.
  24. Ability to call in an equipment drop that has an upgradable riot shield and normal/MK.II-III ammo.
  25. Add a device that holds multiple explosives that would activate with proximity, timer, or manual and launch 6 small upgraded explosives.
  26. Add a helmet or scope that would allow players to detect electronics and explosives.
  27. Add a sort of mini anti-air device that would explode rockets and grenade launcher grenades shot at players.
  28. Stun grenades and mines that would act like a taser.
  29. Small glass shields on guns.
  30. Crossbow bolts with smoke or tear gas.
  31. Scanner for footprints, in freemode it wouldn't matter unless the enemy used off the radar, it would be useful in deathmatch.
  32. Multiple explosive upgrades: on impact cluster flashbang.
  33. Allow players to purchase all ammo when in the interaction menu > inventory > ammo section.
  34. Make the programmable AR purchasable
  35. LMG Bipods
  36. Make the golf club hide-able in the weapons lockers.
Vehicles:
  1. Adding multiple modifications on vehicles, for example, the bodhi has options for vents, side steps, and headlight grills. I'd like it if I had the option to choose all three instead of just one.
  2. If you're reluctant to let us own more properties, then make some of the unpurchasable and rare cars like the Phoenix or manana purchasable so that players won't feel too bad about selling them to make room for newer cars.
  3. Add gogo monkey blista compact, space docker, and the blimp.
  4. Let players customize or at the very least change the colors on pegasus vehicles (i know planes were allowed to be customized in the smuggler's run update, I'm referring to land-based pegasus vehicles).
  5. Add rims that spin, like if there were a fidget spinner on the outside of the rim. Let tire designs be available on any type of rim, for example, the white walls of lowriders rims being on muscle tires.
  6. Make plane windows tintable
  7. Add more rims from cars with unique rims.
  8. Roof options on the ruiner.
  9. Assisted yacht helicopter landing.
  10. Able to call bicycles from office or mechanic.
  11. Speed racer type of cars with jump jacks and unique weapons.
  12. Hot wheels type cars.
  13. In the vehicle remote functions, let players roll their cars windows up and down.
  14. Allow players to upgrade and customize the car that comes with the anti-aircraft guns.
  15. Pegasus semi-trucks with trailers.
  16. Add zeppelins and war blimps, like from guns of Icarus.
  17. In garages or workshops, place a spinning display platform for a car to be showcased.
  18. Let players transfer cars between garages without manually driving them.
  19. Let players change the avenger propeller light color.
  20. Colored sun strips on cars with sponsored sunstrips only.
  21. Purchasable trailers for cars like the boat or generator trailers.
  22. Let players put spoilers on the ramp buggy.
  23. Let players modify the other 3 special vehicles in the vehicle warehouse.
  24. Make the Speedo, Mule, and Pounder Custom more explosive resistant.
Contacts:
  1. Ability to call Lester and have him make another players phone ring and not able to shoot before ending the call would take about 3 seconds to end it.
Job creator:
  1. Make pipes in stunt races that can go underwater.
submitted by JobLobber to gtaonline [link] [comments]

gta 5 online casino wheel spin glitch video

HOW TO WIN THE LUCKY WHEEL PODIUM CAR EVERY TIME IN GTA 5 ... *LUCKY WHEEL SPIN GLITCH* GET ANY CASINO CARS FOR FREE IN ... Gta 5 - I can't spin the wheel, or play the games... - YouTube How To Spin The Lucky Wheel MORE THAN ONCE Per Day At The ... GTA V diamond casino wheel spin glitch - YouTube GTA 5 ONLINE UNLIMITED DAILY WHEEL SPIN CASINO GLITCH ... LUCKY WHEEL SPIN GLITCH GTA 5 ONLINE 1.50 (4 Second Method ...

How to use the GTA Online lucky wheel glitch. When you begin the glitch, keep in mind that if the prize you receive isn’t what you want, you must quit the game as quickly as possible. The process starts by approaching the Lucky Spin Wheel, this is in the first room of the casino near the chip dealer. Every week in GTA Online, there's a new vehicle you can win at the Diamond Casino & Resort.Spin the Lucky Wheel and you'll always win a prize, but the real payout's always going to be a new set of wheels. Here's what you can do to tip the odds in your favor. Usually, you'd have to wait out a 24 hour cooldown period before being able to spin the Lucky Wheel in the GTA Online Casino again, which can drop awards including Chips, GTA$, RP, and of course ... Edit 5: I made a new macro/script with autohotkey. In this script I'm checking if a pixel in the text 'Use S to spin' is a certain color (indicating the text is there). This way only the factor that can influence the results is the script itself or the wheel. The Lucky Wheel Spin in Diamond Casino and Resort is one of the most popular additions to GTA Online. The Lucky Wheel Spin gives out a Podium Vehicle, which can be won using this glitch. Seize the chance to surely win the Podium Car in GTA Online by using these tricks. You may choose to utilize the glitch that allows you to spin the Lucky Wheel multiple times in a day. GTA 5 Online Unlimited Spin The Wheel Glitch (Casino Money Glitch) Ps4/Xbox/PC. In this video i will be showing you how to get unlimited spin the wheel in gta 5 online. This glitch will work on all gaming consoles including pc. My Socials • Instagram (• Twitter (• 2nd Channel ( Music used • None Best Casino game to make chips in GTA 5 Online: ... The easiest and fastest way to earn chips is by the Casino Lucky Wheel. Each player is given a single spin per day that could give them a lot of cash and other prizes. It is one of the easiest ways to get chips in GTA 5 online. In the new GTA 5 Online casino, you have the opportunity to spin the Lucky Wheel. Located in the center of the Diamond Casino & Resort, this wheel allows you to win a whole list of prizes. You can get RP points, chips to have fun on the different activities offered in this luxurious casino,Read More So I’ve been up all night spinning the casino wheel. I spin, wait for prize then, disconnect my WiFi, the game then heads to single player. I reconnect my WiFi sign into social club and go back online and I can continue to spin. Keeping all the money, chips and RP points , and properties I win.

gta 5 online casino wheel spin glitch top

[index] [2922] [408] [9375] [8010] [7287] [7813] [5806] [1155] [9379] [1598]

HOW TO WIN THE LUCKY WHEEL PODIUM CAR EVERY TIME IN GTA 5 ...

gta 5 online unlimited easy daily wheel spin glitch unlimited glitch *new* diamond and casino resortsubscribe for daily uploads - - - - - - - - - - - - - - -... How To Win The Lucky Wheel Podium Car EVERY SINGLE TIME In GTA 5 Online! In today’s Grand Theft Auto 5 video - I'll be showing you an UPDATED 2020 method on ... Please like and subscribe, sorry my mic quality is awful.#GTAglitch #DiamandCasino #GTAV #GTA5 #GTAVglitch #Glitch #FreeGTAcar #GTAwheelspinglitch #Gaming #C... How To Spin The Lucky Wheel MORE THAN ONCE Per Day At The Diamond Casino & Resort In GTA 5 Online! Cheap GTA 5 Shark Cards & More Games: https://www.g2a.com/... FOUNDER:KINGALEXHDEVIL Subscribe To my Second Channel: https://www.youtube.com/channel/UC_PAcHiwhzvyk6W6uY5iUrAFollower Me On Twitter: https://twitter.com/Mr... LUCKY WHEEL SPIN GLITCH GTA 5 ONLINE 1.50 (4 Second Method)I will be showing you how to win the free vehicle over bat the diamond casino by using the lucky w... Why is it saying this... "Feature Not Available" Someone Please... Am I missing something to play?GRAND THEFT AUTO Vhttps://store.playstation.com/#!/en-us/ti...

gta 5 online casino wheel spin glitch

Copyright © 2024 tar.bklink.site